Rush Script [ESX,QB]
Rush Script [ESX,QB]
- Added OnStartAdrenaline,OnEndAdrenaline in config.lua for you to tweak what ever you want to it.
- Make script cleanup after restart or ensure script.
- Added UseGroundDamageProof in config.lua for if you want player to just immune to only collisionProof than invincible to all damage
“The original idea for this script came from my frustration with those dirt heads who think it’s hilarious to randomly ram people down with vehicles. Whether it’s intentional or just bad driving, the victim never stands a chance to fight back! So, I thought, why not give players the power of an action movie hero instead of leaving them helpless? And thus, the Adrenaline Rush Script was born. You’re welcome, humanity.”
P.S. I’ve got what’s supposed to be a 9-to-5 job, but thanks to forced overtime, it’s more like 10 PM to 10 AM Bangkok time (GMT+7). My free time is limited, but I’ll still do my best to support you when I can—just bear with me if I’m running on caffeine and sheer determinatio
In short makes every vehicle collision a potential story instead of a game-ending moment. More thrills, more drama, more fun! 🚗⚡
- Temporary Invincibility when get hit by a car
- Temporary Stamina boost
- Temporary Don’t feel any Injury
Preview
Also, Check more esx scripts and qbcore scripts
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