Realistic Smoking System [ESX,QB]
Features
Onesync Infinity
Brand new code compared to version 1
Fixed bugs with smoke particles
You can now pass the smoking item to the person around you and she can return it to you
Newly added Vape and Bong
Extensive Configuration
Synchronized smoke effects
Rollings joints with a minigame
Need of having lighter item to light cigar, cigarette or joint
After smoking the joint, you can turn the addition of armor on or off
Optimized 0.01ms
It is possible to walk while smoking
In order to smoke a bong, you must fill it with marijuana
In order to smoke vape you must have it filled with liquid
When smoking a joint, the effect increases with each use
If your character gets in the water, a cigarette, cigar or joint will get automatically destroyed
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Also, Check more esx scripts and qbcore scripts
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