Drugs Creator [ESX,QB]
Drugs Creator ESX/QB FrameWork
Why Choose Drugs Creator?
- Quick Setup: Drag and drop installation process, no hassle
- All-in-One Drug Mechanics: No need for multiple scripts; do it all with Drugs Creator
- Versatile: Supports ESX TextUI, OX Target, and QB Target
- Harvest, craft, use, sell drugs: All with 1 script!
- Multi-Lingual Support: Easily translatable into a variety of languages
Supported Languages
Make your server accessible worldwide. Adding new languages is a breeze.
See All Supported Languages
- 🇬🇧 English
- 🇮🇹 Italian
- 🇩🇪 German
- 🇮🇷 Persian
- 🇳🇱 Dutch
- 🇫🇷 French
- 🇪🇸 Spanish
- 🇵🇹 Portuguese
- 🇨🇿 Czech
- 🇨🇳 Chinese
🍃 Premade drugs
Create, craft, and sell drugs with unparalleled ease. Say goodbye to bugs and hello to immersive gameplay.
More on Drug Mechanics
- Harvestable Points: Numerous locations for gathering default drug ingredients
- Premade Drugs: Cannabis, Alternative Cannabis, Opium, Cocaine, Lean, Meth, Ecstasy, LSD
- Crafting Labs: Two default labs for streamlined drug production
📍 Harvestable Points / Ingredients
Maximize gameplay depth with customizable harvesting mechanics. Set up unique harvestable points and tailor them to fit your server’s narrative.
More on Harvestable Points / Ingredients
- Unlimited Harvesting Points: Add as many as you want, no restrictions
- Item Versatility: Any item can be part of a recipe
- Custom Map Blips: Unique identifiers for each harvestable point
- Harvest Quantity Control: Set minimum and maximum amounts for each harvestable point
- Adjustable Harvest Time: Each point can have its own harvest time
🌱 Drugs Fields
Spawn and manage dynamic drug fields for immersive experiences. Real-time synchronization ensures every player sees the same field state.
More on Drugs Fields
- Unlimited Drugs Fields: Create as many as you want
- Object Model Flexibility: Use any model object (e.g., plants, flowers)
- Spawn Quantity Control: Define maximum number of objects that can spawn per field
- Custom Map Blips: Unique map markers for drug fields
- Item Rarity: Control rarity by setting different chances for items in a field
- Player Sync: Objects are synchronized, so when one player harvests, others see the change
- Item Quantity Control: Set minimum and maximum quantities for each item
🛠️ Crafting Recipes
Empower players with intricate crafting recipes. Enable both normal and perfect crafting rewards for added gameplay layers.
More on Crafting Recipes
- Unlimited Crafting Recipes: Create as many as you need
- Item Versatility: Use any item, including pre-existing server items
- Dual Reward System: Normal and perfect crafting rewards
- Multi-Item Rewards: Both reward types can contain multiple items and quantities
- Recipe Customization: Add as many ingredients as you want, set their min, max, and perfect quantities
- Tool Retention: Choose ingredients that won’t be consumed in the crafting process
- Custom Crafting Time: Each recipe can have its own crafting time
🧪 Laboratories
Transform your server with customizable crafting laboratories. Adapt labs for specialized crafting or enact dramatic consequences for crafting errors.
More on Laboratories
- Unlimited Laboratories: Add as many as you want
- Recipe Specialization: Each lab can have its own set of recipes
- Custom Map Blips: Unique map markers for each lab
- Recipe Reusability: Integrate crafting recipes easily
- Consequence Mechanisms: Fires and explosions can occur for wrong recipes (optional)
- Police Alert: Wrong recipes can alert the police (optional)
- Security: Recipes are protected from cache decrypters
- Job Restrictions: Limit lab access to specific jobs
🚀 Pocket Craftings
Enable on-the-go crafting for players. Perfect for quick items like joints.
🛒 Selling
Dynamic drug selling mechanics that keep players engaged. Flexibility to sell in various ways and situations.
More on Selling
- Multi-Method Sales: Sell on planes, boats, or to NPCs
- Dynamic Locations: Sell while driving on the Pacific Ocean (configurable)
- Police Notifications: Cops get alerted when drugs are being sold (configurable)
- Bulk Sales: Sell in large quantities to narcos
- Dealer Interactions: Sell to drug dealers
- Police Requirement: Set minimum police presence for selling
- Price Reduction: Incentivize sales when more cops are online
✈️ Plane Sell
Sophisticated aerial drug selling features for added gameplay depth.
More on Plane Sell
- Enable/Disable: Control plane selling via menu
- Police Requirement: Set minimum police presence for aerial sales
- Altitude Control: Set minimum height for selling
- Time Control: Set duration required for a sale
- Police Alerts: Option to alert police (configurable)
- Location Options: Use whole ocean or specific coordinates for selling
- Payment Methods: Choose where money gets deposited
- Product Control: Specify which drugs can be sold via plane
⛵ Boat Sell
Navigate the high seas of profitability with boat selling options.
More on Boat Sell
- Enable/Disable: Toggle boat selling in menu
- Police Requirement: Set minimum police for boat sales
- Time Control: Set duration for sales
- Police Alerts: Optional police notifications
- Location Options: Use whole ocean or specific radius
- Payment Methods: Choose payment type
- Product Control: Select drugs for boat selling
🚶♂️ NPC Sell
Engage with NPC for diverse selling scenarios. Risk and reward at every corner.
More on NPC Sell
- Enable/Disable: Toggle NPC selling in menu
- Police Requirement: Minimum police needed
- Time Control: Set sale duration
- Quantity Control: Set min/max drugs an NPC can buy
- Payment Methods: Choose where money goes
- NPC Behavior: Set probabilities for NPC reactions, including refusals and attacks
- Police Alert Chances: Control how likely police get alerted
- Special Cases: NPCs might steal, carry knives, or belong to gangs
- Sales Limits: Set maximum sales per server/script restart
- Command Option: Command available for NPC-less servers
🤵♂️ Narcos Selling
Elevate your selling game with specialized Narcos buyers.
More on Narcos Selling
- Enable/Disable: Toggle narcos in menu
- Police Requirement: Set minimum police presence
- Character Models: Customize narcos appearance
- Custom Map Blip: Unique blip for narcos
- Location Flexibility: Add infinite narcos locations
- Dynamic Behavior: Narcos change locations and demands
- Police Alert Probability: Set chances for police to be notified
- High-Reward System: Configure selling limits for exclusive high rewards
- Payment Methods: Choose where money is received
👥 Pushers (Drug Dealers)
Time-sensitive and location-based drug dealers to enhance player engagement.
More on Pushers
- Enable/Disable: Toggle pushers in menu
- Police Requirement: Minimum police needed for sales
- Character Models: Customize pusher appearance
- Custom Map Blip: Unique blip for each pusher
- Infinite Pushers: Add as many pushers as you want
- Time-Limited Availability: Pushers appear during specific real-life hours
- Product List: Control drug types each pusher will buy
- Quantity Control: Limit how much of each drug can be sold
- Police Alert Chances: Control likelihood of alerting police
🌀 Drugs Effects
Immerse players with diverse drug consumption options and impactful effects.
More on Drugs Effects
- Multiple Ways to Consume: Smoking, pills, drinks, or needles
- Versatile Effects: Attach many effects to any drug
- Old Drugs Support: Apply effects to pre-existing drugs
🌈 Effects
From visual tweaks to character buffs, choose from a range of compelling effects.
More on Effects
- Visuals: Altered colors, shaking effects
- Mobility: Drunk walk, faster sprint, enhanced swim
- Health & Armor: Heal options, armor boosts
- Stamina: Infinite stamina during active effects
- Fall Damage: Easy fall
- Old Effects Removal: Remove pre-existing effects
Preview
Also, Check more esx scripts and qbcore scripts
Reviews
There are no reviews yet.