Weapon Carry Script [ESX,QB]
Weapon Carry Script [ESX,QB]
Features
- Tested on the esx-framework, but should also work on qb-core and with ox-inventory.
- Configure the weapons that should be displayed on a players body, if the player has the weapon in his loadout/inventory.
- The weapons are attached to a configured position and ped-bone.
- A debug-mode enables a command which can be used to easily determine the right weapon positions (see the end of the preview video).
- It is also possible to add clothes-dependend positions, as of now this feature only works with skinchanger.
- The spawned weapon props are tracked on the server, which deletes the attached props on a player disconnect.
Video Preview
Also, Check more esx scripts and qbcore scripts
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