Bullet Effects [ESX]
Bullet Effects [ESX]
- Highly customizable
- Change chances to fall down or stumble
- Change chances depending on the caliber of the weapon
- Change how long many bullets needed to prevent jumping, shooting etc.
- Change how much the bullets slow you down and increase your recoil
- & much more
- Exports
- exports.esx_tk_bulleteffects:removeBulletsMenu() – Opens the menu where you can remove bullets from other players
- How does it work? (watch video above for a good understanding)
- Commands
- /bullets – Shows bullets in your own body parts
- /showbullets – Shows bullets in the closest player’s body parts
- /removebullets – Opens the menu where you can remove bullets from other players
- /healbullets <id> – Command for admins to remove all bullets from a player
- Shooting at other players will leave bullets in them
- You can see how many bullets you have in your head, body, left arm, right arm, left leg and right leg
- Bullets can be removed by EMS (or any other job that is specified in the config)
- Effects:
- Legs:
- Your character will sometimes randomly fall
- Having enough bullets will prevent you from jumping
- Bullets will slow you down
- Body:
- Your character will sometimes “stumble”
- Arms:
- Bullets in arms will increase your recoil
- Having enough bullets in your right arm will prevent you from shooting
- Head:
- Your screen will shake
- Legs:
- Commands
Video Preview
Also, Check more esx scripts and qbcore scripts
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