Medical System [ESX]
Medical System ESX FrameWork
Features
- This system will simulate an pulse, blood pressure, pain and much more.
- Modern and clean UI to get an overview of the player and perform actions. Also there is an activity log to see what actions has been carried out already.
- You can now receive situation-depended injuries on every body part. For example when you get shot on the right arm you will get an avulsion on the right arm. But if you get hit by an car, you can get a crush, an abrasion or a contusion. Injuries can be easily added and edited inside the specified file for it.
- ECG. You can open an ecg monitor and see the vitals in realtime!
- Bodybags. You can put people in bodybags.
- Anasthesia. You can put people in anasthesia when giving the correct medications like propofol.
- When you are unconscious, you can also be revived by non-medics with specific treatments. (Not everytime since injuries may require some special items.)
- There are now medications like morphine and epinephrine that have effect on the system like increasing or decreasing pulse.
- There are now infusions that can have different effects like blood infusions, nutrition infusions and so on. (Also these can be easy added and edited
- You can carry unconscious people and put them inside a car or pull them out.
- There are different sounds like item sounds or heartbeat sounds when the pulse is to high to improve the atmosphere.
- Triage system. You can categorize patients.
- There are custom game objects like bandages, syringes to improve the atmosphere.
- And so much more…
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Also, Check more esx scripts and qbcore scripts
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